Archive for December, 2006

December 23, 2006

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Articles

Shooting, the Picture

There has been some interesting discussion of image processing ideas and such on the lists, owing to our discovery that the paper has some 1500 holes, and the picture only about half as many visible strikes. Here are some of the pictures, and some thoughts on what we’re about.

December 22, 2006

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Articles

Shooting for Graphical Effect

All right, already! We break down and draw a visible picture, mostly because I wanted Chet to share in the discovery and I knew I couldn’t hold off over the holidays. It looks cool. Does it tell us anything?

December 21, 2006

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Articles

Clumping Along

We combine the PatterningSheet into ShotPattern, and discuss the effects of doing so.

December 20, 2006

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Articles

Shotgun Hit Consolidation

Today we think we’ll work on consolidating pixels into actual hits, or an approximation thereof. Join us at Borders. If nothing else, you’ll see a prodigious 18 minute spewing of code.

December 17, 2006

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Articles

Building the Hit List

On the plane to Florida, I got an idea for how to clump adjacent pixels to represent a single hit. Apres moi, le rat hole. Here’s a report …

December 9, 2006

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Articles

Shooting Oneself in the Brain

A new low! We’re taken to task for thinking in our free time! I attempt an explanation, and add some random thoughts. Quelle surprise!

December 8, 2006

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Articles

Shooting for an Acceptance Test

We’ve agreed to do this project the way that we think projects should be done, and that includes Acceptance tests. Today we’ll try for the first one.

Recent Articles

Scala Bowling, I think …

I’ve been working with Scala a bit, just to learn what it is. I’ve found it interesting, if frustrating. Here is a bowling experiment.