Index of ‘Practices’ Articles

April 1, 2014

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Estimate This! (or not)

My friends and colleagues in the #NoEstimates circles have some good ideas, as I've commented elsewhere. I'm left, though, with a couple of concerns.

March 27, 2014

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Deliver Working Software Frequently

The Agile Manifesto says "Deliver working software frequently". Learn to do that. The rest will follow.

September 11, 2012

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Codea Game – 5

It’s time to work a bit on the “model” for the game. I envision an array of “stories”, each able to answer how long it will take to do it, and how valuable it is. The answers to these questions …

August 31, 2012

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Codea Game – 3

Let’s take a look at what we have so far, and see what the code is trying to say. Does it seem like early days for that? Maybe not … why not start thinking right away? :)

-- Game Spike

August 23, 2010

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Contradiction: Test Everything, but not Accessors?

At the Agile Developer Skills course at the Raikes School, I commented that we don't usually test accessors. But we test everything. Is this a contradiction?

Recent Articles

Refactoring — Not on the backlog!

There has recently been a lot of noise on the lists, and questions at conferences, about putting refactoring “stories” on the backlog. This is invariably an inferior idea. Here’s why:


Ref01

When our project begins, the code is clean. The field …

Estimate This! (or not)

My friends and colleagues in the #NoEstimates circles have some good ideas, as I've commented elsewhere. I'm left, though, with a couple of concerns.