Value is What You Like
Robert Pirsig’s protagonist “Phaedrus” said “Quality is what you like”. We talk a lot about “value”.
My aim here is to suggest to you that value is what you like.
Robert Pirsig’s protagonist “Phaedrus” said “Quality is what you like”. We talk a lot about “value”.
My aim here is to suggest to you that value is what you like.
Kate gives Dan Devlin, the company owner, an overview of Scrum.
Here’s a bit of a rant I wrote some time back, talking about how to write the manuals for an XP project by using writers as part of the team. It’s a serious proposal, written with tongue a bit in cheek.
It’s time to work a bit on the “model” for the game. I envision an array of “stories”, each able to answer how long it will take to do it, and how valuable it is. The answers to these questions …
Let’s take a look at what we have so far, and see what the code is trying to say. Does it seem like early days for that? Maybe not … why not start thinking right away? :)
-- Game Spike
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